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authorKen D'Ambrosio <ken.dambrosio@constantcontact.com>2026-07-11 23:02:53 -0400
committerKen D'Ambrosio <ken.dambrosio@constantcontact.com>2026-07-11 23:02:53 -0400
commit6f5864ae666f80641c22cebe274802648b12d7f4 (patch)
tree473a038e0995c2631650c7a1954f8732866e95f9 /bin/esheep
parent92a31b84bf3731a40b745480b390239be03ba361 (diff)
Use real flower sprite, add small hops, and --daemon flag
Flower now draws the sprite frames from animation 27 (looping while the sheep eats) instead of a procedurally-drawn petal graphic, matching the rest of the sprite-sheet-driven rendering. Also patches fall-soft (9), not just fall-hard (10), to occasionally bounce into boing on landing, and adds a periodic small hop for grounded/walking sheep so falls (and their boing chance) happen more than just from window-edge drops. --daemon detaches the process from the launching terminal so it survives shell exit without needing external backgrounding.
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